#####asia minor
event = { 
        id = 1550
        random = no
        country = ENG
        persistent = yes

         trigger = { 
         random = 14
         under_attack = TUR

        NOT = {
        or= {
	alliance = { country = TUR country = SOV }
	alliance = { country = TUR country = GER }
	alliance = { country = TUR country = ENG }
	ispuppet = TUR
	alliance = { country = ENG country = GER }
	ispuppet = ENG
        }
        }
        }

name = "SPHERE_TEXT"
desc = "SPHERE_DESC"
style = 0

date = { day = 1 month = january year = 1936 }
	offset = 14 # Check for trigger conditions every seven days
	deathdate = { day = 1 month = august year = 1946 }

action_a = { name = "ACTIONNAME3809A" # Accept
             command = { type =  alliance which = TUR }
                    }

action_b = { name = "ACTIONNAME2020B"
		command = { }
                    }

}

event = { 
        id = 1551
        random = no
        country = ENG
        persistent = yes

         trigger = { 
         random = 17
         under_attack = PER

        NOT = {
        or= {
	alliance = { country = PER country = SOV }
	alliance = { country = PER country = GER }
	alliance = { country = PER country = ENG }
	ispuppet = PER
	alliance = { country = ENG country = GER }
	ispuppet = ENG
        }
        }
        }

name = "SPHERE_TEXT"
desc = "SPHERE_DESC"
style = 0

date = { day = 1 month = january year = 1936 }
	offset = 16 # Check for trigger conditions every seven days
	deathdate = { day = 1 month = august year = 1946 }

action_a = { name = "ACTIONNAME3809A" # Accept
             command = { type =  alliance which = PER }
                    }

action_b = { name = "ACTIONNAME2020B"
		command = { }
                    }

}


event = { 
        id = 1552
        random = no
        country = ENG
        persistent = yes

         trigger = { 
         random = 14
         under_attack = AFG

        NOT = {
        or= {
	alliance = { country = AFG country = SOV }
	alliance = { country = AFG country = GER }
	alliance = { country = AFG country = ENG }
	ispuppet = AFG
	alliance = { country = ENG country = GER }
	ispuppet = ENG
        }
        }
        }

name = "SPHERE_TEXT"
desc = "SPHERE_DESC"
style = 0

date = { day = 1 month = january year = 1936 }
	offset = 14 # Check for trigger conditions every seven days
	deathdate = { day = 1 month = august year = 1946 }

action_a = { name = "ACTIONNAME3809A" # Accept
             command = { type =  alliance which = AFG }
                    }

action_b = { name = "ACTIONNAME2020B"
		command = { }
                    }

}


#######arabia

event = { 
        id = 1553
        random = no
        country = ENG
        persistent = yes

         trigger = { 
         random = 21
         under_attack = YEM

        NOT = {
        or= {
	alliance = { country = YEM country = SOV }
	alliance = { country = YEM country = GER }
	alliance = { country = YEM country = ENG }
	ispuppet = YEM
 	alliance = { country = ENG country = GER }
	ispuppet = ENG
        }
        }
        }


name = "SPHERE_TEXT"
desc = "SPHERE_DESC"
style = 0

date = { day = 1 month = january year = 1936 }
	offset = 8 # Check for trigger conditions every seven days
	deathdate = { day = 1 month = august year = 1946 }

action_a = { name = "ACTIONNAME3809A" # Accept
             command = { type = alliance which = YEM }
                    }

action_b = { name = "ACTIONNAME2020B"
		command = { }
                    }

}


event = { 
        id = 1554
        random = no
        country = ENG
        persistent = yes

         trigger = { 
         random = 17
         under_attack = SAU

        NOT = {
        or= {
	alliance = { country = SAU country = SOV }
	alliance = { country = SAU country = GER }
	alliance = { country = SAU country = ENG }
	ispuppet = SAU
	alliance = { country = ENG country = GER }
	ispuppet = ENG
        }
        }
        }
        
name = "SPHERE_TEXT"
desc = "SPHERE_DESC"
style = 0

date = { day = 1 month = january year = 1936 }
	offset = 5 # Check for trigger conditions every seven days
	deathdate = { day = 1 month = august year = 1946 }

action_a = { name = "ACTIONNAME3809A" # Accept
             command = { type = alliance which = SAU }
                    }

action_b = { name = "ACTIONNAME2020B"
		command = { }
                    }

}





########Scandinavia

event = { 
        id = 1555
        random = no
        country = ENG
        persistent = yes

         trigger = { 
          random = 26
          under_attack = NOR

        NOT = {
        or= {
	alliance = { country = NOR country = SOV }
	alliance = { country = NOR country = GER }
	alliance = { country = NOR country = ENG }
	ispuppet = NOR
	alliance = { country = ENG country = GER }
	ispuppet = ENG
        }
        }
        }

name = "SPHERE_TEXT"
desc = "SPHERE_DESC"
style = 0

date = { day = 1 month = january year = 1936 }
	offset = 9 # Check for trigger conditions every seven days
	deathdate = { day = 1 month = august year = 1946 }

action_a = { name = "ACTIONNAME3809A" # Accept
             command = { type = alliance which = NOR }
                    }

action_b = { name = "ACTIONNAME2020B"
		command = { }
                    }

}

event = { 
        id = 1556
        random = no
        country = ENG
        persistent = yes

         trigger = { 
          random = 11
          under_attack = SWE

        NOT = {
        or= {
	alliance = { country = SWE country = SOV }
	alliance = { country = SWE country = GER }
	alliance = { country = SWE country = ENG }
	ispuppet = SWE
	alliance = { country = ENG country = GER }
	ispuppet = ENG
        }
        }
        }

name = "SPHERE_TEXT"
desc = "SPHERE_DESC"
style = 0

date = { day = 1 month = january year = 1936 }
	offset = 12 # Check for trigger conditions every seven days
	deathdate = { day = 1 month = august year = 1946 }

action_a = { name = "ACTIONNAME3809A" # Accept
             command = { type = alliance which = SWE }
                    }

action_b = { name = "ACTIONNAME2020B"
		command = { }
                    }
}


event = { 
        id = 1557
        random = no
        country = ENG
        persistent = yes

         trigger = { 
         random = 14
         under_attack = FIN
        NOT = {
        or= {
	alliance = { country = FIN country = SOV }
	alliance = { country = FIN country = GER }
	alliance = { country = FIN country = ENG }
	ispuppet = FIN
             event = 2620  ###winter war
	alliance = { country = ENG country = GER }
	ispuppet = ENG
        }
        }
        }

name = "SPHERE_TEXT"
desc = "SPHERE_DESC"
style = 0

date = { day = 1 month = january year = 1936 }
	offset = 16 # Check for trigger conditions every seven days
	deathdate = { day = 1 month = august year = 1946 }

action_a = { name = "ACTIONNAME3809A" # Accept
             command = { type = alliance which = FIN }
                    }

action_b = { name = "ACTIONNAME2020B"
		command = { }
                    }

}



event = { 
        id = 1558
        random = no
        country = ENG
        persistent = yes

         trigger = { 
          random = 40
          under_attack = DEN

        NOT = {
        or= {
	alliance = { country = DEN country = SOV }
	alliance = { country = DEN country = GER }
	alliance = { country = DEN country = ENG }
	ispuppet = DEN
	alliance = { country = ENG country = GER }
	ispuppet = ENG
        }
        }
        }

name = "SPHERE_TEXT"
desc = "SPHERE_DESC"
style = 0

date = { day = 1 month = january year = 1936 }
	offset = 4 # Check for trigger conditions every seven days
	deathdate = { day = 1 month = august year = 1946 }

action_a = { name = "ACTIONNAME3809A" # Accept
             command = { type = alliance which = DEN }
                    }

action_b = { name = "ACTIONNAME2020B"
		command = { }
                    }
}


########europe

event = { 
        id = 1559
        random = no
        country = ENG
        persistent = yes

         trigger = { 
         random = 80
         under_attack = BEL

        NOT = {
        or= {
	alliance = { country = BEL country = SOV }
	alliance = { country = BEL country = GER }
	alliance = { country = BEL country = ENG }
	ispuppet = BEL
	alliance = { country = ENG country = GER }
	ispuppet = ENG
        }
        }
        }

name = "SPHERE_TEXT"
desc = "SPHERE_DESC"
style = 0

date = { day = 1 month = january year = 1936 }
	offset = 5 # Check for trigger conditions every seven days
	deathdate = { day = 1 month = august year = 1946 }

action_a = { name = "ACTIONNAME3809A" # Accept
             command = { type = alliance which = BEL }
                    }

action_b = { name = "ACTIONNAME2020B"
		command = { }
                    }

}

event = { 
        id = 1560
        random = no
        country = ENG
        persistent = yes

         trigger = { 
         random = 80
         under_attack = HOL

        NOT = {
        or= {
	alliance = { country = HOL country = SOV }
	alliance = { country = HOL country = GER }
	alliance = { country = HOL country = ENG }
	ispuppet = HOL
	alliance = { country = ENG country = GER }
	ispuppet = ENG
        }
        }
        }

name = "SPHERE_TEXT"
desc = "SPHERE_DESC"
style = 0

date = { day = 1 month = january year = 1936 }
	offset = 4 # Check for trigger conditions every seven days
	deathdate = { day = 1 month = august year = 1946 }

action_a = { name = "ACTIONNAME3809A" # Accept
             command = { type = alliance which = HOL }
                    }

action_b = { name = "ACTIONNAME2020B"
		command = { }
                    }

}


event = { 
        id = 1561
        random = no
        country = ENG
        persistent = yes

         trigger = { 
         random = 13
         under_attack = POR

        NOT = {
        or= {
	alliance = { country = POR country = SOV }
	alliance = { country = POR country = GER }
	alliance = { country = POR country = ENG }
	ispuppet = POR
	alliance = { country = ENG country = GER }
	ispuppet = ENG
        }
        }
        }

name = "SPHERE_TEXT"
desc = "SPHERE_DESC"
style = 0

date = { day = 1 month = january year = 1936 }
	offset = 12 # Check for trigger conditions every seven days
	deathdate = { day = 1 month = august year = 1946 }

action_a = { name = "ACTIONNAME3809A" # Accept
             command = { type = alliance which = POR }
                    }

action_b = { name = "ACTIONNAME2020B"
		command = { }
                    }

}

event = { 
        id = 1562
        random = no
        country = ENG
        persistent = yes

         trigger = { 
         random = 27
         under_attack = SPR

        NOT = {
        or= {
	alliance = { country = SPR country = SOV }
	alliance = { country = SPR country = GER }
	alliance = { country = SPR country = ENG }
	ispuppet = SPR
	alliance = { country = ENG country = GER }
	ispuppet = ENG
             war = { country = SPR country = SPA }
        }
        }
        }

name = "SPHERE_TEXT"
desc = "SPHERE_DESC"
style = 0

date = { day = 1 month = january year = 1936 }
	offset = 18 # Check for trigger conditions every seven days
	deathdate = { day = 1 month = august year = 1946 }

action_a = { name = "ACTIONNAME3809A" # Accept
             command = { type = alliance which = SPR }
                    }

action_b = { name = "ACTIONNAME2020B"
		command = { }
                    }

}






######balkans

event = { 
        id = 1563
        random = no
        country = ENG
        persistent = yes

         trigger = { 
         random = 12
         under_attack = YUG

        NOT = {
        or= {
	alliance = { country = YUG country = SOV }
	alliance = { country = YUG country = GER }
	alliance = { country = YUG country = ENG }
	ispuppet = YUG
	alliance = { country = ENG country = GER }
	ispuppet = ENG
        }
        }
        }

name = "SPHERE_TEXT"
desc = "SPHERE_DESC"
style = 0

date = { day = 1 month = january year = 1936 }
	offset = 14 # Check for trigger conditions every seven days
	deathdate = { day = 1 month = august year = 1946 }

action_a = { name = "ACTIONNAME3809A" # Accept
             command = { type = alliance which = YUG }
                    }

action_b = { name = "ACTIONNAME2020B"
		command = { }
                    }

}


event = { 
        id = 1564
        random = no
        country = ENG
        persistent = yes

         trigger = { 
         random = 5
         under_attack = ALB

        NOT = {
        or= {
	alliance = { country = ALB country = SOV }
	alliance = { country = ALB country = GER }
	alliance = { country = ALB country = ENG }
	ispuppet = ALB
	alliance = { country = ENG country = GER }
	ispuppet = ENG
        }
        }
        }

name = "SPHERE_TEXT"
desc = "SPHERE_DESC"
style = 0

date = { day = 1 month = january year = 1936 }
	offset = 7 # Check for trigger conditions every seven days
	deathdate = { day = 1 month = august year = 1946 }

action_a = { name = "ACTIONNAME3809A" # Accept
             command = { type = alliance which = ALB }
                    }

action_b = { name = "ACTIONNAME2020B"
		command = { }
                    }

}


event = { 
        id = 1565
        random = no
        country = ENG
        persistent = yes

         trigger = { 
         random = 14
         under_attack = GRE

        NOT = {
        or= {
	alliance = { country = GRE country = SOV }
	alliance = { country = GRE country = GER }
	alliance = { country = GRE country = ENG }
	ispuppet = GRE
	alliance = { country = ENG country = GER }
	ispuppet = ENG
        }
        }
        }

name = "SPHERE_TEXT"
desc = "SPHERE_DESC"
style = 0

date = { day = 1 month = january year = 1936 }
	offset = 12 # Check for trigger conditions every seven days
	deathdate = { day = 1 month = august year = 1946 }

action_a = { name = "ACTIONNAME3809A" # Accept
             command = { type = alliance which = GRE }
                    }

action_b = { name = "ACTIONNAME2020B"
		command = { }
                    }

}


event = { 
        id = 1615
        random = no
        country = ENG
        persistent = yes

         trigger = { 
         random = 11
         under_attack = SCH
         alliance = { country = ENG country = FRA }

        NOT = {
        or= {
	alliance = { country = SCH country = SOV }
	alliance = { country = SCH country = GER }
	alliance = { country = SCH country = ENG }
	ispuppet = SCH
	ispuppet = ENG
        }
        }
        }

name = "SPHERE_TEXT"
desc = "SPHERE_DESC"
style = 0

date = { day = 1 month = january year = 1936 }
	offset = 7 # Check for trigger conditions every seven days
	deathdate = { day = 1 month = august year = 1946 }

action_a = { name = "ACTIONNAME3809A" # Accept
             command = { type = alliance which = SCH }
                    }

action_b = { name = "ACTIONNAME2020B"
		command = { }
                    }

}


event = { 
        id = 1616
        random = no
        country = ENG
        persistent = yes

         trigger = { 
         random = 32
         under_attack = LUX
         alliance = { country = ENG country = FRA }

        NOT = {
        or= {
	alliance = { country = LUX country = SOV }
	alliance = { country = LUX country = GER }
	alliance = { country = LUX country = ENG }
	ispuppet = LUX
	ispuppet = ENG
        }
        }
        }

name = "SPHERE_TEXT"
desc = "SPHERE_DESC"
style = 0

date = { day = 1 month = january year = 1936 }
	offset = 4 # Check for trigger conditions every seven days
	deathdate = { day = 1 month = august year = 1946 }

action_a = { name = "ACTIONNAME3809A" # Accept
             command = { type = alliance which = LUX }
                    }

action_b = { name = "ACTIONNAME2020B"
		command = { }
                    }

}


event = { 
        id = 1617
        random = no
        country = ENG
        persistent = yes

         trigger = { 
         random = 75
         under_attack = CZE
         alliance = { country = ENG country = FRA }

        NOT = {
        or= {
        event = 2030
	alliance = { country = CZE country = SOV }
	alliance = { country = CZE country = GER }
	alliance = { country = CZE country = ENG }
	ispuppet = CZE
	ispuppet = ENG
        }
        }
        }

name = "SPHERE_TEXT"
desc = "SPHERE_DESC"
style = 0

date = { day = 1 month = january year = 1936 }
	offset = 7 # Check for trigger conditions every seven days
	deathdate = { day = 1 month = august year = 1946 }

action_a = { name = "ACTIONNAME3809A" # Accept
             command = { type =  alliance which = CZE }
                    }

action_b = { name = "ACTIONNAME2020B"
		command = { }
                    }

}


event = { 
        id = 1618
        random = no
        country = ENG
        persistent = yes

         trigger = { 
         random = 35
         under_attack = SPA

        NOT = {
        or= {
	alliance = { country = SPA country = SOV }
	alliance = { country = SPA country = GER }
	alliance = { country = SPA country = ENG }
	ispuppet = SPA
	alliance = { country = ENG country = GER }
	ispuppet = ENG
             war = { country = SPR country = SPA }
        }
        }
        }

name = "SPHERE_TEXT"
desc = "SPHERE_DESC"
style = 0

date = { day = 1 month = january year = 1936 }
	offset = 7 # Check for trigger conditions every seven days
	deathdate = { day = 1 month = august year = 1946 }

action_a = { name = "ACTIONNAME3809A" # Accept
             command = { type = alliance which = SPA }
                    }

action_b = { name = "ACTIONNAME2020B"
		command = { }
                    }

}




event = {
	id = 1621
	random = no
	country = ENG

	trigger = {
		ai = yes
		NOT = {
                    OR = {
			control = { province = 501 data = -1 } # any english beach 
			control = { province = 502 data = -1 } # any english beach
			control = { province = 503 data = -1 } # any english beach
			control = { province = 498 data = -1 } # any english beach
			control = { province = 487 data = -1 } # any english beach
			control = { province = 493 data = -1 } # any english beach
		   }
		}
	}

	name = "AI_EVENT"
	desc = ""
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 3 # Check for trigger conditions every 3 days
	deathdate = { day = 30 month = december year = 1947 }

	action_a = {
		command = { type = add_division which = motorized } #All Homeguard: 120,000 men
		command = { type = add_division which = motorized }
		command = { type = add_division which = motorized }
		command = { type = add_division which = motorized }
		command = { type = add_division which = motorized }
		command = { type = add_division which = motorized }
		command = { type = add_division which = motorized }
		command = { type = add_division which = motorized }
	}
}
